I tried saving data each time the value has changed, but it gave me a warning and told me to send fewer requests. What should I do about it?
Should I use an infinite loop to wait a certain amount of time and then save the data? Help, please.
while true do wait(180) saveData(player) end
Note that the code above is just a hypothetical solution I imagined, and does not contain the actual code for the functions. Thanks.
Closed as Primarily Opinion-Based by User#24403
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