I made a game and it uses chatting, and it spawns a part IN a character, the actual model, and nobody else can see it except for character, i understand, this may be just local part but i need some way to let other players see it! thanks :)
OH I THINK I GET IT, so if you want many parts with same name and want to isolate them, make them a random NAME, so instead of having 2 b names in parts that will confuse server, it will be COMPLETELY random. i think its this: and if you didnt know, doing instance . new with a CFrame or something else will do it at same time, so if you make parts with workspace).CFrame, then it will do at exact almost same time. closest possible.
a = Instance.new("Part",game.Workspace).Name:Random() e = game.Workspace.a.Name
wait, no that doesnt work, well, maybe someone else can think of random thing and somehow give us answer on how to call that part :( sorry i cant
nevermind, over time i figured it out, i wont say though, ok this is closed now