When using r16, the character default animation for idle has the tendency to look around left and right, is there any way to remove this? I've tried changing the animation ids, doesn't seem to help.
game.Players.PlayerAdded:Connect(function(p) workspace:WaitForChild(p.Name) local Animate = p.Character:WaitForChild("Animate") Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=2510196951" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=2510197257" end)