I was wondering if this script, which moves my cloud, would be fine on a local script or not? Here is my script:
local player = game.Players.LocalPlayer game:GetService("UserInputService").InputBegan:Connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.W then workspace.Cloud.BodyVelocity.Velocity = player.Character.HumanoidRootPart.CFrame.lookVector end end)