Here is the script:
if game.Lighting:FindFirstChild("Map") then local map = game.Lighting.Map:Clone() map.Parent = Workspace.CurrentCamera map.Name = plr.Name .. "map"
and the part where I access it:
if game.Workspace.CurrentCamera:FindFirstChild(game.Players.LocalPlayer.Name .. "map") then local ww = game.Workspace.CurrentCamera:FindFirstChild(game.Players.LocalPlayer.Name .. "map")
What kind of instance is your map? The first thing you would want to do here is make sure that your map is actually creating itself.