If I added this line to a script, would it work?
function Touched() -- Start if workspace.Part8 == false then -- the part that I am not sure about return -- is this right? end end -- There should be the connection line but don't worry about it.
If not how could it work?
This is for making sure that only one part is allowed to touch it.
No.
workspace.Part8
would be a Part, an Instance. false
is not an instance, so they cannot be equal.
The first (only) parameter to a Touched event is which part touched it. We can compare this parameter to workspace.Part8
to make sure it is workspace.Part8
triggering the Touch event:
function Touched(partTouching) if partTouching ~= workspace.Part8 then return; end -- Do stuff end
I would say that in general it would probably be better to organize it like this instead, because it's easier to see at a glance what is going on:
function Touched(partTouching) if partTouching == workspace.Part8 then -- Do stuff end end
But both versions work.
Instead of comparing workspace.Part8
and partTouching
, you could just check the Name of partTouching
:
if partTouching.Name == "Part8" then
This doesn't act the same, since there could be more than one Part8
but it may be sufficient. It's also useful if there are several parts which you want to accept and workspace.Part8
isn't the only one.