So I have the first part of the script where it does nothing if they are touching the brick, but can't seem to figure out how to make it reward 'Points' if they are not touching it.
local AliveChecker = game.Workspace.AliveChecker AliveChecker.Touched:connect(function(hit) humanoid=hit.Parent:FindFirstChild("Humanoid") if humanoid ~=nil then wait(0.1) end