Hey, so basically I'm trying to move a part when I click a button (its a bunch of parts in a union if thats any help) to a position smoothly.
This is what I have so far:
local button = script.Parent local track = game.Workspace.Track function move() track.Position = Vector3.new(14.185, 5.485, -34.907) end button.ClickDetector.MouseClick:connect(move)
Now this works but it instantly goes to the position and I want it to slowly rise up to the position.
The starting position is:
14.19, 0.219, -34.922
And the pos I need it to raise too is:
14.185, 5.485, -34.907
Thanks for the help!