I have a game which is the start place, and there are other places linked to this place. I want the player to join the start place, kind of like a lobby, and then teleport to different maps. I have this all set up. Everything works, except the datastore. The data store in itself works, but what doesn't work is the transfer of data. I'm a novice, and a bit confused as to how you can transfer data between places. If anyone can help me that'd be great. Here are also the datastores, they have the same name, etc.
--Start Place local DS1 = game:GetService("DataStoreService"):GetDataStore("4.15") --A place linked to start place local DS1 = game:GetService("DataStoreService"):GetDataStore("4.15")
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