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# Why won't my remote event be detected on fired!?

Edited 2 months ago

So I have 2 scripts a script and local so what I tried to make is that in the server, it will change a value. In the client, I want it to change a color of a button when pressed. The server script doesn't change the values . The local script function doesn't run. Why?

Note: Just realized I typed formRGB() I changed it so just ignore it.

Script

script.Parent.MouseButton1Click:Connect(function()
local plr = script.Parent.Parent.Parent.Parent
local event = game.ReplicatedStorage.DuelColor
if plr.InDuel.Value == true then
plr.InDuel.Value = false
event:FireClient(plr,1,script.Parent)
end
if plr.InDuel.Value == false then
plr.InDuel.Value = true
event:FireClient(plr,2,script.Parent)
end
end)


Local Script

local event = game.ReplicatedStorage.DuelColor
event.OnClientEvent:Connect(function(number,gui)
print("Yay!")
if number == 1 then
gui.BackgroundColor3 = Color3.formRGB(255,0,0)
end
if number == 2 then
gui.BackgroundColor3 = Color3.formRGB(0,255,0)
end
end)

###### Edit: fixed font of the text, it was too big.
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MouseButton1Click is an event of a GuiButton. This should be used in a local script so there isn't a need for a RemoteEvent here. xPolarium 1337 — 2mo
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maybe you mean to use ClickDetector.MouseClick instead of MouseButton1Click? Vulkarin 580 — 2mo
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i have a question too, how did you make that text smaller? xd starmaq 566 — 2mo