Hello, I want to have a constantly spinning part but it has a parent that is also a part that is welded to the part I want to spin.
I have highlighted what I want to spin in RED and what I don't want to spin in BLUE Image
I currently use this script but it spins both the parts.
while true do script.Parent.CFrame = script.Parent.CFrame * CFrame.fromOrientation(0,0.4,0) wait(0.01) end
You can't spin one part by itself if both parts are welded; they'll spin in unison. You can make the surface of an anchored part a Motor and attach the other part to that Motor (the other part must be unanchored). (Use RotVelocity to control the motor speed if you do this.)