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How do you find the measure of a French curve (if you can)?

Asked by 13 days ago
Edited 13 days ago

I'm trying to find a French curve of the intersection of two cylinders because I need accurate positioning. This is what I'm using (it's a French curve). How would you find the French curve created there? (math.deg probably won't work, I tried it)

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:GetTouchingParts() maybe?? starmaq 349 — 13d
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im not even sure if thats what its spelled like xd starmaq 349 — 13d
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Even with collisions off, it *should* work with the Touched event. But if both parts are anchored, of course it won't work. Tkdriverx 494 — 13d
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both parts are not anchored MCAndRobloxUnited 1204 — 13d

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