It sounds pretty simple but for some reason, I can't get it working. Could someone explain to me the steps on how I would go about doing this? (This doesn't mean make a script for me, just explain how I would make it.
Ok, before I explain more into this, you will need to know about the Touched event, about RemoteEvents, and most importantly, RemoteEvent.OnClientEvent.
So, let's create a function that we can use when calling the event.
function Touched(hit) end
we need to get the humanoid from hit now so use hit.Parent:FindFirstChild("Humanoid"), and then use Players:GetPlayerFromCharacter(hit.Parent) to get the player
and we need to check if both the humanoid, and the player is here
function Touched(hit) local humanoid = hit.Parent:FindFirstChild("Humanoid") if humanoid then local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then --Empty end end end
and now we need to Fire a remote event from the server, to open the script
function Touched(hit) local humanoid = hit.Parent:FindFirstChild("Humanoid") if humanoid then local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then RemoteEvent:FireClient(player, player) end end end
And lastly, we need to call this function when the part is touched
script.Parent.Touched:Connect(Touched)
And now for the Client
function OnClientEvent(player) GuiObject.Visible = true end RemoteEvent.OnClientEvent:Connect(OnClientEvent)