I have a datastore that is supposed to save the points of the player, for some reason, it doesn't work and because it is wrapped in a pcall, it does not send an error to fix.
Here the points script: (Works)
game.Players.PlayerAdded:connect(function(plr) local ls = plr:WaitForChild("leaderstats") local rank = Instance.new("IntValue",ls) rank.Name = "Points" rank.Value = 0 while true do rank.Value = rank.Value + 5 wait(5) end end)
Here is the data script: (Does not work)
local dataStores = game:GetService("DataStoreService"):GetDataStore("ExtolDataStore") local players = 0 game.Players.PlayerAdded:connect(function(plr) players = players + 1 local points = plr:WaitForChild("leaderstats"):WaitForChild("Points").Value local player_data pcall(function() player_data = dataStores:GetAsync("user_"..plr.UserId,points) end) if player_data ~= nil then points = player_data else points = 0 end end) local bindableEvent = Instance.new("BindableEvent") game.Players.PlayerRemoving:connect(function(plr) local points = plr:WaitForChild("leaderstats"):WaitForChild("Points").Value pcall(function() dataStores:SetAsync("user_"..plr.UserId,points) print("Saved "..plr.Name.."'s Data") players = players - 1 bindableEvent:Fire() end) game:BindToClose(function() while players > 0 do bindableEvent.Event:Wait() end end) end)
Thank you to anyone who can help.