Why won't a trail spawn between the head and the HumanoidRootPart? This is a local script in StarterPlayerScripts
local Players = game:GetService("Players") local mouse = Players.LocalPlayer:GetMouse() local trail = game.ServerStorage:WaitForChild("Trail"):Clone() trail.Parent = Players.LocalPlayer.Character.HumanoidRootPart local attachment0 = Instance.new("Attachment", Players.LocalPlayer.Character.HumanoidRootPart) attachment0.Name = "TrailAttachment0" local attachment1 = Instance.new("Attachment", mouse.Hit.p) attachment1.Name = "TrailAttachment1" trail.Attachment0 = attachment0 trail.Attachment1 = attachment1