Unable to cast token?
game.Players.PlayerAdded:Connect(function(player) local DataStoreTable = DataStore_Settings:GetAsync(player.UserId, Settings, {"Slot1", "Slot2", "Slot3", "Slot4", "Wall", "Floor", "Ramp", "Edit", "Rotate", "Reload", "FOV"}) wait(0.1) Remote:FireClient(DataStoreTable.Slot1) end)
Idk what this means?