At the moment I am doing this function to change the BodyColor
of my player using an RGB
value which is passed in a table. Is there a better way to do this without creating your own table and going through it?
Table Example:
{Reason = "ApplyBodyColor", BodyColor = Color3.fromRGB(255, 0, 0)}
Function Code:
function Edit.ApplyBodyColor(Player, BodyColor) -- Uses Color3.fromRGB() if (Player.Character ~= nil) then local Limbs = { -- BodyColor3 values "HeadColor3", "LeftArmColor3", "LeftLegColor3", "RightArmColor3", "RightLegColor3", "TorsoColor3" } for _, limb in ipairs(Limbs) do Player.Character["Body Colors"][limb] = BodyColor end end end