if Data then local Tool = Tools:FindFirstChild(Data[1]) Tool:Clone().Parent = player:WaitForChild("StarterGear") if not player:WaitForChild("Backpack"):FindFirstChild(Tool.Name) then Tool:Clone().Parent = player:WaitForChild("Backpack") end ToolB.Value = Tool.Name Cash.Value = Data[2] local Bag = Bags:FindFirstChild(Data[3]) Char.Humanoid:AddAccessory(Bag) -- Errors here BagB.Value = Bag.Name Inbag.Value = Data[4] Maxbag.Value = Data[5] else local Tool = Tools:FindFirstChild("Coin") Tool:Clone().Parent = player:WaitForChild("StarterGear") if not player:WaitForChild("Backpack"):FindFirstChild(Tool.Name) then Tool:Clone().Parent = player:WaitForChild("Backpack") end ToolB.Value = Tool.Name Cash.Value = 100 local Bag = Bags:FindFirstChild("Basic") Char.Humanoid:AddAccessory(Bag) -- Errors Here BagB.Value = Bag.Name Inbag.Value = 0 Maxbag.Value = 5 end
It errors saying AddAccessory needs to be passed a valid accessory Object but the Bag is an accessory?