I am making a sword and I want an unsheath sound
Server script unsheath code:
EquippedEvent.OnServerEvent:Connect(function(player, Tool) Tool.Blade.Unsheath:Play() local hasSword = "user_"..player.userId.."_hasSword" --[[if database:GetAsync(hasSword) ~= true then database:SetAsync(hasSword, true) end]] end)
local script:
script.Parent.Equipped:Connect(function() EquippedEvent:FireServer(TOOL) end)
It does not play the first time equipped but does afterward. How do I fix and why is this happening to me?