How do you Create a ForceField that will stay on your character for the rest of the time you spent in the game? I've been trying to figure this out for weeks.
-Liftin
You simply create a new ForceField object in the character model.
This should do the trick:
1 | game.Players.PlayerAdded:connect( function (player) |
2 | player.CharacterAdded:connect( function (character) |
3 | Instance.new( "ForceField" , character) |
4 | end ) |
5 | end ) |
Just apply a ForceField to the character model and it should do! So just have a script that detects when the character respawns and then add a forcefield... :)
1 | Game:GetService "Players" .PlayerAdded:connect( function (Player) |
2 | Player.CharacterAdded:connect( function (Character) |
3 | Instance.new( "ForceField" ,Character) |
4 | end ) |
5 | end ) |
wow 9 seconds.... really....
Do you mean just every time or forever because you can just click the force field enable on the spawn properties. Much easier than a script.