I'm trying to make a community building place. I already did that. All i want to do now is add a little design to the team colors so it flashes red, then green, every 1 second. The script wont work, here it is: [Plot# = the team]
while true do game.Teams.Plot1.TeamColor.Color.r = 255 game.Teams.Plot1.TeamColor.Color.g = 0 game.Teams.Plot1.TeamColor.Color.b = 0 game.Teams.Plot2.TeamColor.Color.r = 255 game.Teams.Plot2.TeamColor.Color.g = 0 game.Teams.Plot2.TeamColor.Color.b = 0 game.Teams.Plot3.TeamColor.Color.r = 255 game.Teams.Plot3.TeamColor.Color.g = 0 game.Teams.Plot3.TeamColor.Color.b = 0 game.Teams.Plot4.TeamColor.Color.r = 255 game.Teams.Plot4.TeamColor.Color.g = 0 game.Teams.Plot4.TeamColor.Color.b = 0 wait(1) game.Teams.Plot1.TeamColor.Color.r = 0 game.Teams.Plot1.TeamColor.Color.g = 255 game.Teams.Plot1.TeamColor.Color.b = 0 game.Teams.Plot2.TeamColor.Color.r = 0 game.Teams.Plot2.TeamColor.Color.g = 255 game.Teams.Plot2.TeamColor.Color.b = 0 game.Teams.Plot3.TeamColor.Color.r = 0 game.Teams.Plot3.TeamColor.Color.g = 255 game.Teams.Plot3.TeamColor.Color.b = 0 game.Teams.Plot4.TeamColor.Color.r = 0 game.Teams.Plot4.TeamColor.Color.g = 255 game.Teams.Plot4.TeamColor.Color.b = 0 wait(1) end
Interesting script :P
while true do game.Teams.Plot1.TeamColor = BrickColor.new("Bright red") wait(1) game.Teams.Plot1.TeamColor = BrickColor.new("Bright green") wait(1) end
Would have the desired effect (I guess) but would make it difficult to manipulate teams for example if you wanted to assign a person to the red team but the color was on green it would error.