I'm trying to make a gui's adornee on a part that is spawned by someone when they click a button. Also, the person who spawned the part is the only one who can see the gui on that part. The gui will only pop up if the part is the closest to the player that spawned it and is ten studs away.
I tried doing this:
local plrName = script.Parent.Name local rK = game.Players:GetPlayerFromCharacter(script.Parent).PlayerGui:WaitForChild("RKeyGen") while true do for i, v in pairs(game.Workspace.Bricks:GetChildren())do if v.Name == plrName then local pPos = v.Position local lPos = script.Parent:FindFirstChild("HumanoidRootPart").Position local pAvg = (pPos.X + pPos.Y + pPos.Z)/3 local lAvg = (lPos.X + lPos.Y + lPos.Z)/3 local sAway = math.abs(pAvg - lAvg) v.NumVal.Value = sAway end end n = 0 for i, v in pairs(game.Workspace.Bricks:GetChildren())do if v.Name == plrName then if n ~= 0 then if v.NumVal.Value > n and v.NumVal.Value < 10 then rK.Enabled = true rK.Adornee = v n = v.NumVal.Value end else n = v.NumVal.Value end end end wait(0.25) end
But, the gui just pops up even when theres other parts closest to me and it stays on the same part even when i am like, 30 studs away from it.
Any help?