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How do I get random player choices?

Asked by 10 years ago

I want it so that the server randomly generates someone as; lets say for example, murder mystery's random player selection. I tried to make my own script, but it didn't work, any ideas?

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Answered by 10 years ago

I'll just set you off here. math.random is used to pick a random number between what you give it, we can also use it to randomly pick a value, or element from the table. Here's an example;

tab = {1, true, "hi", 92}
randomvalue = tab[math.random(#tab)]
print(randomvalue)

Random value could print anything from the table we gave it, it could print 1, true, hi, or 92. Since it's 'random' we can't actually determine that. Now since you know math.random can pick a random value between 2 numbers, or from a table; The method :GetPlayers() creates a table of the players, like this:

game.Players:GetPlayers()

I think I've helped you enough (:

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Yes, you have! Thank you. I've got it to work now! Laserpenguin12 85 — 10y
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Answered by 10 years ago

Like De says, use math.random. math.random has been used in many FPS and murder game. math.random is what is used when a random map has been picked out such as the early version of murder mystery. Also, if you want to use it on players, you'll have to use the method that gets players such as

game.Players:GetPlayers()

That gets the players, then you want to use math.random to pick out a random players from the mix of players, and depending on what you want to do to the players, put them on any team that suits or whatever you feel like you would like to do with them.

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