I am trying to recreate a game where 3 coins are placed in a triangle, and you have to move one of them in between the other 2 coins, and I already figured out the moving bit, but i'm having trouble with the part where you have to move the coin between the other coins. I had an idea to check if the coin has been moved between the other two by connecting all of the coins by rectangular parts that are always "attatched" to the coins, and if one of those coins touches the part, it counts as a point. But the prblem is, i don't know how to code those coin-connecting parts. The rectangular part should work something like LineRenderer from the Unity engine. Thanks for the help. Link to an image that might help you with understanding the issue here