Here's an example of what I have set up:
rank1 = {money = 1000, Material = "Fabric", Color = BrickColor.new("Persimmon")}
The above snippet is already in a table.
But how can I return the highest value here back to a script?
This is the part I'm stuck on.
for rank,theranks in pairs(ranks) do if theranks.RAP <= tonumber(game.Players[plrName]:WaitForChild("leaderstats").RAP.Value) then local highest = math.max(theranks.RAP) print(highest) end end
the issue I'm having is that even when using math.max it returns every value that the players is greater than, and I only want it to return the highest value there.
I'm new to module scripts but heard they're helpful.
so thanks if you can help