Herrow!
Sorry... I don't have any script to start with, because I really don't know how to do it...
So... I wanted to measure the volume of a sound in a specific part, and change the color of a part, depending on the loudness.
So... the starting color of the brick is black, and the louder the sound is, the greener the part gets.
Does anyone know how I should do this? Thanks a lot already!
Here's a little helping hand, if it means anything.
part = Instance.new("Part") part.Parent = game.Workspace sound = Instance.new("Sound") sound.Parent = game.Workspace sound.Name = Music Volume = Instance.new("NumberValue") Volume.Parent = sound Volume.Value =
I'll get back to this after figuring it out...