game.Workspace.tile.Color = Color3.fromRGB(255,0,0) wait(1) game.Workspace.tile.Color = Color3.fromRGB(0,255,0) wait(1) game.Workspace.tile.Color = Color3.fromRGB(0,0,255)
How can I make this a loop?
To change the color of a BasePart, you need to set its BrickColor
using the BrickColor.new() constructor or its Color
using the Color3.new() constructor.
To make the color loop, all you need to do is to make a while true do
loop, which will repeat indefinitely.
You also can put tile into a variable so you don't need to repeat yourself too many times.
local tile = workspace.tile while true do tile.BrickColor = BrickColor.new(255,0,0) wait(1) tile.BrickColor = BrickColor.new(0,255,0) wait(1) tile.BrickColor = BrickColor.new(0,0,255) wait(1) end