So basically a starting player has this tool called pushup, They equip it and Anim0 plays. (which is like in push up pose but not doing it and this is r15)
Whenever they click, Anim1 Plays, Anim 1 is the pushup, then they gain +1 Strength (Leaderstats int. value)
local tool = script.Parent local event = game.ReplicatedStorage.StrengthEvent local debounce = false tool.Activated:Connect(function() if not debounce then debounce = true event:FireServer() wait(1) debounce = false end end) tool = script.Parent local sword = true tool.Activated:Connect(function() if sword == false then return end sword = false local char = tool.Parent local hum = char.Humanoid local anim = hum:LoadAnimation(script.Parent.Anim0) anim:Play() wait(1) sword = true local anim = hum:LoadAnimation(script.Parent.Anim1) anim:Play() wait(1) sword = true end)
Please note that the animations are in the tool, not the handle, and please put your examples in answers, i cannot understand through comments.