The soldier automatically falls into the ground, and his head stays there. Here is the script:
while wait() do if script.Parent.Humanoid ~= nil then script.Parent.Humanoid.WalkToPoint = Vector3.new(42.945, 5.87, -7.659) wait(10) script.Parent.Humanoid.WalkToPoint = Vector3.new(6.415, 5.87, -7.659) wait(10) end end