(All Fe) The script is supposed to clone a local script from the ReplicatedStorage when a round starts and place it into the player's Backpack. Currently, the local script only works when I put it in the starter pack, if it's not initially in the starter pack it doesn't work at all. The server script that goes along with it is in ServerScriptService.
This is the set-up: https://gyazo.com/27a7bad35bb3ac1f12629d5a1caf94be This is the code in the local script:
local player = game.Players.LocalPlayer local rep = game:GetService("ReplicatedStorage") local uis = game:GetService("UserInputService") local assets = rep.Assets.Basic local mod = require(rep.Modules.ModuleScript) local event = rep.RemoteEvents.Combat local mouse = player:GetMouse() print('hi') local rP = { idle = assets.Idle:Clone(), -- idle [1] walk = assets.Walk:Clone(), --walk [2] } local char = player.CharacterAdded:Wait() local rh = char:WaitForChild("RightUpperArm") local lh = char:WaitForChild("LeftUpperArm") local rf = char:WaitForChild("RightLowerLeg") local lf = char:WaitForChild("LeftLowerLeg") local ts = {"Set Animations"} event:FireServer(ts) print('fired') mouse.Button1Down:Connect(function() local t = {"Right Punch"} event:FireServer(t) end) mouse.Button2Down:Connect(function() local t = {"Left Punch"} event:FireServer(t) end) uis.InputBegan:Connect(function(input, gpe) if gpe == false then if input.KeyCode == Enum.KeyCode.F then local t = {"Left Kick"} event:FireServer(t) end end end)
This is the code to place it into the backpack:
local move1 = rep:FindFirstChild("FightingStyles_Local_Script"):FindFirstChild("Basic"):FindFirstChild("LocalScript"):Clone() move1.Parent = plr1.Backpack move1:Clone().Parent = plr2.Backpack
Any help is greatly appreciated!