Hello,
I am having some weird issues. My RemoteEvents are not firing in my game.
--Client local ClothesEvent = ReplicatedStorage.RemoteEvents:WaitForChild("ClothesEvent") UI.Button.MouseButton1Down:Connect(function() print("Body") ClothesEvent:FireServer() end)
--Server local ClothesEvent = ReplicatedStorage.RemoteEvents:WaitForChild("ClothesEvent") ClothesEvent.OnServerEvent:Connect(function(player) print("Clothes Event is G") end)
So "Body" prints but the print in the Server Script does not...serious confused. No errors in output display either. Also to note, these lines work in my other game but not the current one.
Anyone know?
Gosh, I feel so stupid.
@guioni01, you are a winner kid. You are going places.