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Is there something I am missing to make all 7 of my parts work?

Asked by 10 years ago

I am trying to make the whole Prison door follow the script. Ive tried having the parts of the door into a model then changing "door1" to the model name and it didnt work. Also, I tired adding like:

local door = script.Parent.Parent.Parent.Parent.Parent.door1,door2,door3,door4,door5,door6,door7

Also, I tired changing "local door=" to "local doors" didnt work

local doors = script.Parent.Parent.Parent.Parent.Parent.door1,door2,door3,door4,door5,door6,door7

Please someone help me!! I gave what I need.

Goal: To have door1-door7 to open and shut with the script.

Model: http://prntscr.com/3xz2al Look of the Model: http://prntscr.com/3xz24f Only script:

local door = script.Parent.Parent.Parent.Parent.Parent.door1



script.Parent.MouseButton1Down:connect(function()
    script.Parent.Visible = false
    script.Parent.Parent.Fake.Visible = true
    door.Transparency = 0.1
    wait()
    door.Transparency = 0.2
    wait()
    door.Transparency = 0.3
    wait()
    door.Transparency = 0.4
    wait()
    door.Transparency = 0.5
    wait()
    door.Transparency = 0.6
    wait()
    door.Transparency = 0.7
    wait()
    door.Transparency = 0.8
    wait()
    door.Transparency = 0.9
    wait()
    door.Transparency = 1
    door.CanCollide = false
    wait(3)
    door.Transparency = 0.9
    wait()
    door.Transparency = 0.8
    wait()
    door.Transparency = 0.7
    wait()
    door.Transparency = 0.6
    wait()
    door.Transparency = 0.5
    wait()
    door.Transparency = 0.4
    wait()
    door.Transparency = 0.3
    wait()
    door.Transparency = 0.2
    wait()
    door.Transparency = 0.1
    wait()
    door.Transparency = 0
    door.CanCollide = true
    script.Parent.Visible = true
    script.Parent.Parent.Fake.Visible = false
end)

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