im making a third person shooter and i have an aim animation how would i go upon making it aim up and down? here is a gyazo gif showing what i mean, side to side is fine but up and down is broken, i have this:
Char.UpperTorso.Waist.C0 = CFrame.Angles(math.rad(Camera.CFrame.lookVector.Y*90),0,0)
but when i aim it aims at an angle like so: https://gyazo.com/cdcaad913465b389a2c09723fbdd1cef why is it doing that?