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Im making a third person shooter and my aim is not aiming up its at an angle, why?

Asked by 5 years ago
Edited 5 years ago

im making a third person shooter and i have an aim animation how would i go upon making it aim up and down? here is a gyazo gif showing what i mean, side to side is fine but up and down is broken, i have this:

Char.UpperTorso.Waist.C0 = CFrame.Angles(math.rad(Camera.CFrame.lookVector.Y*90),0,0) 

but when i aim it aims at an angle like so: https://gyazo.com/cdcaad913465b389a2c09723fbdd1cef why is it doing that?

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