So this seems very simple and this question will definitely conform my noob status, but would it be possible to have a part that causes any brick named a specific name become unanchored in an OnTouch event?
For example, if it fell from the sky, it would cause any part named "Bob" to be set to "Anchored = false "
much thanks!
script.Parent.Touched:Connect(function(Hit) if Hit.Name == "Bob" and Hit:IsA("BasePart") then -- Checks name and Class Hit.Anchored = false -- Unanchors end end)
Put this script inside the part that you want to unanchor things with.
Another thing I noticed, how is it going to fall from the sky and hit the part if it's already unanchored (it wouldn't fall if it were anchored)??? :P
If this helped, upvote/mark it correct! Thanks!