why is this not filtering the text label?
game.ReplicatedStorage.SetBio.OnServerEvent:Connect(function(player,bioText) local FilteredString = game:GetService("Chat"):FilterStringForBroadcast(bioText,player) game.Workspace[player.Name].Head:FindFirstChild("BioTag").TextLabel.Text = FilteredString end)
It actually is filtering the TextLable, the FilterService isn't technically available in Studio, you have to play in-game to see the results, this also must be done ServerSide due to deprecation of LocalScript methods