I have no idea why it won't do it.
getCommands = function() -- WIP local result local functions functions = {} print(functions) local toChar = CVExtra.toCharList local toString = CVExtra.charlistToString local function searchTable(tab,nam) local parent = "" for i,v in pairs(tab) do if tab==nil or nam==nil or tostring(tab)==CVExtra then parent="" else local nam2 = toChar(nam) nam = toString(nam2) print(nam) print(nam2) parent=""..nam end if typeof(v)=="function" then print("function") local funcr = ""..tostring(i) local func = toChar(funcr) funcr = toString(func) func = funcr if parent=="" then else func = parent.."."..funcr end table.insert(functions,func) elseif typeof(v)=="table" then print("table") searchTable(v,tostring(i)) end end return tab end result = searchTable(CVExtra) return result end
Since concatenation wasn't working, I used one of my scripts that changes the individual letters of a string (toChar) to a table of individual letters. Then has it converted back into a string with toString (custom function)
I've done numerous prints to test and figure out where it goes wrong, but I think it's Roblox. Because somehow even though I set the value of another table to a string, turn it into a table then back into a string and concatenate it, it still puts it as an index for another table, a dictionary.
Of course, the only other alternate solution I could think of is to get the names of the things I want printed, into a table for the script to print, but I want it to get the "commands" I have from my module I am making.
(Edit)
For anyone wondering, "CVExtra" is a table with functions and other tables in it.