function tp() local players = game.players:GetPlayers() local parts = game.Workspace.Parts:GetChildren for 1 = 1,#players do players(1).Character.HumanoidRootPart.CFrame = game.Workspace.Part.CFrame + Vector3.new(0,3,0) end end
while wait(3) do tp() end
Please properly format code you're including when opening a question. You can see how to do that here.
Your code:
function tp() local players = game.players:GetPlayers() local parts = game.Workspace.Parts:GetChildren for i = 1,#players do players(1).Character.HumanoidRootPart.CFrame = game.Workspace.Part.CFrame + Vector3.new(0,3,0) end end while wait(3) do tp() end
The issue is the following error from output:
function arguments expected near 'for'
The issue is that on line 3, you didn't provide parenthesis to the :GetChildren()
function. When using a function, like GetChildren()
, you need to provide the parenthesis.
local parts = workspace.Parts:GetChildren()
In your for loop, you call your variable '1'? It would make sense to use something like i
to define a variable.
You also are trying to index a player using parenthesis. To index something from a table you use brackets -> [key]
players[i].Character.HumanoidRootPart.CFrame = workspace.Part.CFrame + Vector3.new(0,3,0)
Your finished code should be something like:
function tp() local players = game.Players:GetPlayers() local parts = workspace.Parts:GetChildren() for i = 1,#players do players[i].Character.HumanoidRootPart.CFrame = workspace.Part.CFrame + Vector3.new(0,3,0) end end --Don't do while wait() do --Know that this is an infinite loop too! while true do --tp first then wait 3 seconds tp() wait(3) end
Edit:
Overlooked spelling mistakes in your code and is now fixed in final. You also use game.Workspace.Model
when you could just use workspace.Model
.