local Tsunami = script.Parent local Checkbox1 = game.Workspace.Checkbox1 local StartPosition = Vector3.new(-9.841, -11.092, 387.632) Tsunami.Touched:Connect(function(hitpart) if hitpart == Checkbox1 then for i = 1,200 do wait(.01) Tsunami.CFrame = CFrame.new(StartPosition) + Vector3.new(0,15*i,0) Tsunami.CFrame = Tsunami.CFrame * CFrame.Angles(math.rad (0), (4.71238898038), (0)); end end end)