I'm playing around with Datastores and the following code works fine but after the first attempt it errors and says line 13 bad argument #1 to 'pairs' (table expected, got nil).
It works perfectly fine and it updated the data but when I leave and come back for the 2nd time it errors with that. When I tried to print data.stats it gave me a nil value??
local DS = game:GetService('DataStoreService'):GetDataStore('7') local data local key = '1' local success, ret = pcall(function() data = DS:GetAsync(key) end) if data then local stats = data.stats for k, v in pairs(stats) do print(k,v) end wait(1) DS:UpdateAsync(key, function(prev) stats.gold = not stats.gold return stats end) wait(1) for k, v in pairs(stats) do print(k,v) end elseif not data then DS:SetAsync(key, { stats = { armor = true; gold = false; silver = false; wood = false; }; }) else error(ret) end