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# How can I make a script that takes a person's clothes/hats and clones it inside a NPC?

Trying to make an NPC that disguises as a random person ingame by cloning their clothes and hats and putting it inside said NPC? Here is what I was thinking of:

m = game.Players:GetChildren()
Player = m[math.random(1,#m)]

Player.Pants:Clone().Parent = game.Workspace.NPC
Player.Shirts:Clone().Parent = game.Workspace.NPC


Any help will be appreciated.

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Also ignore Shirts as I meant to put Shirt. ErskinePierre 48 — 2y
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Why don't you just clone them? WideSteal321 770 — 2y
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What do you mean by that? I did. ErskinePierre 48 — 2y

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Never mind, I answered my own question. Heres the script if anyone needs it.

game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:Connect(function(char) char:WaitForChild("Shirt" and "Pants") char.Archivable = true local d = char.Shirt local s = char.Pants

    d:Clone().Parent = game.Workspace.Flanker

s:Clone().Parent = game.Workspace.Flanker

end)
end)


Replace Flanker with the name of the NPC.

Also local d and local s can be replaced. For example local s = char:Clone()