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Is there an alternative to welding for FE?

Asked by 5 years ago

I'm trying to convert an old game of mine - to FE enabled. It uses welding-animations, which is achieved by creating a new weld and CFraming it, but I can't think of a way to have no delay but also have the animation visible on everyone's screen (not just the local player). I attempted to have all animations run client-side, but when there is more than one person in the game the animations just bug and just go to the torso rather than where they are supposed to.

Has anyone got a solution for this?

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