Hey so I am somewhat of a newbie when it comes to advanced lua skills,so please keep that in mind when reading this.
So I'm making a game and I want the player to morph into a model of a chicken that I made myself upon joining. I successfully made a script where the body parts of the player are deleted when joining, and the parts of the chicken are moved into the player as well. The only problem is that the pieces just fall apart when I test it. I tried to anchor them but now I'm stuck in the air.
If any of you would like to see my insanely bad script, here it is.
game.Workspace.ChildAdded:connect(function(player) local name = player.Name local playername = game.Players:FindFirstChild(player.Name) if playername ~= nil then playername.CanLoadCharacterAppearance = false player.Head:Destroy() player.LeftUpperArm:Destroy() player.LeftLowerLeg:Destroy() player.LeftUpperLeg:Destroy() player.LeftLowerArm:Destroy() player.RightUpperArm:Destroy() player.RightLowerArm:Destroy() player.RightUpperLeg:Destroy() player.RightLowerLeg:Destroy() player.LeftFoot:Destroy() player.RightFoot:Destroy() player.UpperTorso:Destroy() player.LowerTorso:Destroy() player.LeftHand:Destroy() player.RightHand:Destroy() player.Pants:Destroy() player.Shirt:Destroy() player.HumanoidRootPart:Destroy() game.Lighting.Chicken.Torso:Clone().Parent = player game.Lighting.Chicken.LeftArm:Clone().Parent = player game.Lighting.Chicken.LeftLeg:Clone().Parent = player game.Lighting.Chicken.RightArm:Clone().Parent = player game.Lighting.Chicken.RightLeg:Clone().Parent = player game.Lighting.Chicken.LeftEye:Clone().Parent = player game.Lighting.Chicken.RightEye:Clone().Parent = player game.Lighting.Chicken.Tuff:Clone().Parent = player game.Lighting.Chicken.Beak:Clone().Parent = player game.Lighting.Chicken.HumanoidRootPart:Clone().Parent = player end end)
If any of you would like to see anything else involving this problem, please reply and I'll send the code/image/whatever you wanted to see. Thank you in advance!