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clickDetectors not firing period?

Asked by
Ziffixture 6913 Moderation Voter Community Moderator
5 years ago

I have mostly completed my pickUp Script, I just have one more issue. The Search loop functions as intended; when I find the item, I also set the clickDetector that was located inside the BasePart. It seems to have been found, except the MouseClick event doesn't fire, I'm not sure if it didn't find it or not, yet as I said it seems like it had.

if I also try to set the clickDetector to nil, as shown in the code, it seems to lock my mouse if I right-click. This only happens if I set that line.

spawn(function()
    while wait(.5) do
        while (checkForItem) do
            cursorPoint = cursor.Target
            pcall(function()
                print(cursorPoint)
                if cursorPoint:IsA("BasePart") then --//Set to 'Tool'.
                    print("BasePart - '"..cursorPoint.Name.."'")
                    for _, descendant in ipairs(cursorPoint:GetDescendants()) do
                        if findObject(descendant, "BoolValue", "ItemTag") then print("foundItem")
                            item_ = cursorPoint.Name
                            item = workspace:WaitForChild(item_)
                            clickDetector = findObject(item, "ClickDetector", "ClickDetector")
                            checkForItem = false
                        end
                    end
                end
            end)
        wait(.5)
        end
        cursorPoint = cursor.Target
        if item then
            if (cursorPoint ~= item and checkForItem ~= true) then
                clickDetector = nil --//:/
                checkForItem = true
                item_ = nil
                item = nil
            end
        end
    end
end)

The findObject(instance, object, handle) function - if index instance passes through everything - will print the full name of the object

This is the output:

Rifle BasePart - 'Rifle' Workspace.Rifle.ClickDetector.SlotSize.ItemTag foundItem Workspace.Rifle.ClickDetector

This is the click statement, narrowed down

if clickDetector then print("Cool")
    clickDetector.MouseClick:Connect(function(player)
        print("Clicked")
    end)
end

This also caused my mouse to freeze. It also doesn't print......

Please help me, it's very annoying

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make sure its a serverscript Imperialy 149 — 5y
0
? Ziffixture 6913 — 5y
0
Could you explain? I’ve never really worked with clickDetectors so if this ends up requiring FE or rewriting, I have a lot of rearranging to do and that’ll not be fun:/ Ziffixture 6913 — 5y

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