I was this script:
local clickdetector = script.Parent clickdetector.MouseClick:Connect(function(player) -- registers the click while true do -- from here on is just your code game.Workspace.OHHH.Position = Vector3.new(12.724, 1.415, 131.858) wait(0.1) game.Workspace.OHHH.Position = Vector3.new(23.224, 2.815, 131.808) wait(3) end end)
to happen when u die