I'm trying to access a gui inside of PlayerGui via a server script, however I am not able to do so. I created a remote event in an attempt to clone a localscript from replicatedstorage to a gui inside of PlayerGui. This would be easy to do, but I cannot for some reason access MenuGui[A Gui inside PlayerGui] from the server script. (press view source if you are unable to see the full script Error is in line 14)
--local script game.ReplicatedStorage.RemoteEvents.ChangeMoveset:FireServer("EMset","E",3,script.Parent.E_Mset.Value)
--ServerScript ChangeMoveSetEvent.OnServerEvent:Connect((function(Player,key,move,wtd,MST) if wtd == 1 then elseif wtd == 3 then MST = Player.leaderstats[key].Value local cln = game.ReplicatedStorage.MoveSetFolder[Player.leaderstats[key].Value] local Clone_Script = Player.leaderstats[key].Value.."Script" local sc = cln[Clone_Script]:Clone() sc.Parent = Player.PlayerGui.MenuGui.CombatGui[move] --This is the Error end end))