I've tried making a function that makes the localplayer grow but it doesn't get invoked.
wait(3) local plr = game.Players.LocalPlayer local pack = plr.Backpack local hum = plr.Character.Humanoid local gui = plr.PlayerGui local value = gui.GUI.sizebox.size local function ChangePlrSize(val) hum.BodyHeightScale.Value = val * 1 hum.BodyWidthScale.Value = val * 1 hum.BodyDepthScale.Value = val * 1 hum.HeadScale.Value = val * 1 end value.Changed:Connect(function(stat) if stat == "Value" then if value.Value >= 11 then value.Value = 10 end ChangePlrSize(value.Value) end end)
If anyone knows how to help please tell me.