I made a dropper with Drop the can-collide is off and i group it and and name it dropperbase112 and then i group again and name it dropper112 and added a script to it and when i test in roblox studio nothing will come out please help
Here the script
wait(2) workspace:WaitForChild("PartStorage") while true do wait(2.5) -- How long in between drops local part = Instance.new("Part",workspace.PartStorage) part.BrickColor=script.Parent.Parent.Parent.DropColor.Value part.Material=script.Parent.Parent.Parent.MaterialValue.Value local cash = Instance.new("IntValue",part) cash.Name = "Cash" cash.Value = 10 -- How much the drops are worth part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.6,0) part.FormFactor = "Custom" part.Size=Vector3.new(1.4, 1.4, 1.4) -- Size of the drops part.TopSurface = "Smooth" part.BottomSurface = "Smooth" game.Debris:AddItem(part,20) -- How long until the drops expire end
Thanks
This is an easy answer. Use this script
wait(2) workspace:WaitForChild("PartStorage") local drop = script.Parent.Drop -- Add the local script while true do wait(2.5) -- How long in between drops local part = Instance.new("Part",Drop) -- the part will now spawn in drop. Make sure you make drop and the part above it no collided! part.BrickColor= script.Parent.Parent.Parent.DropColor.Value part.Material= script.Parent.Parent.Parent.MaterialValue.Value local cash = Instance.new("IntValue",part) cash.Name = "Cash" cash.Value = 10 -- How much the drops are worth part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.6,0) part.FormFactor = "Custom" part.Size=Vector3.new(1.4, 1.4, 1.4) -- Size of the drops part.TopSurface = "Smooth" part.BottomSurface = "Smooth" game.Debris:AddItem(part,20) -- How long until the drops expire end