So I have All Code Ready, The Teleport and everything works, I want to Do When They Teleport, They Get A Gun, Which in my case is a RPG, Please Help Thanks!
If you want all players to get a gun when they teleport, all you would need to do is clone the RPG from storage into the player's backpack just after they teleport.
Here's an example of how to do that: (this is unusable until you change the hierarchy to match yours)
local rpg = RPG:Clone() rpg.Parent = player
If this answers your question, then mark it as the accepted answer.
local replicatedstorage = game:GetService("ReplicatedStorage") local tool = replicatedstorage:WaitForChild("Gun") -- change "Gun" to the weapons name local cangive = false game.Players.PlayerAdded:Connect(function(player) if cangive then tool:Clone().Parent = player:WaitForChild("Backpack") tool:Clone().Parent = player:WaitForChild("StarterGear") -- they spawn with it end end)
make a statement in your script where it turns 'cangive' to true