while true do local stats = game.ReplicatedStorage:findFirstChild("hide2") local msg5 = stats:findFirstChild("msg5") local stats2 = game.Players:findFirstChild("Local") local Vote = stats2:findFirstChild("ActualVote") wait(1) msg5.Value = msg5.Value+Vote.Value end
Help, the following script does not work. Simply update, if I set the vote value before starting the game, but if I change it during the game nothing happens, it is as if nothing had changed, but the vote value if it changes because I verify During the game, the one that does not change is the value of msg5.
My script is normal, (it is not local), it is located in serverscriptservice, I do not have any errors, and msg5 is inside a folder called hide2, which in turn is inside replicatedstorage. And Vote is inside a local called folder that believes in players, which works normally