So basically this is a script in my hand to gui (parts of the code taken from multiple other scripts created by different people) but whenever I hand something it freezes my hand in the position that the item was in. For example, if I was holding a cup and I use the give GUI, it will give it to the player but my hand will stay frozen pointing outwards. I tried using UnequipTools on line 18 but it says UnequipTools is not a valid member of model. How would I fix this? If you need the code for the part where a script picks up the remoteevent let me know and I'll add it.
script.Parent.commands.give.FocusLost:connect(function(enterPressed) if enterPressed then local count = 0 local plr = nil for i,v in next, game.Players:GetChildren() do if string.len(v.Name) >= string.len(script.Parent.commands.give.Text) then if string.lower(script.Parent.commands.give.Text) == string.lower(string.sub(v.Name,0,string.len(script.Parent.commands.give.Text))) then count = count+1 plr = v end end end if count == 1 and game.Players.LocalPlayer.Name ~= plr.Name then local item = nil for i,v in next, game.Players.LocalPlayer.Character:GetChildren() do if v.ClassName == "Tool" then item = v game.Players.LocalPlayer.Character:UnequipTools() end end if item ~= nil then game.Workspace.GiveSystem.GiveItem:FireServer(plr,item) end script.Parent.commands.give.Text = "Item Given!" wait(0.5) local hgui = script.Parent hgui:Destroy() end end end)
Thanks, TypicallyPacific